Pupil Docs v. 0. Introduction.Welcome to Pupil the open source head mounted mobile eye tracking platform.If this is the first time hearing about the Pupil project we recommend you visit the Pupil Labs website.This wiki is the main source of documentation for the Pupil users getting started with their Pupil headset and developers contributing to code.Getting Started. This guide will lead you through a basic workflow using Pupil hardware and software.Once you have a Pupil Headset all you need to do is install the Pupil apps on a computer running Linux, Mac.OS, or Windows. Download Pupil Apps.We are always working on new features, fixing bugs, and making improvements.Make sure to visit the release page frequently to download the latest version and follow the Pupil Labs blog for updates.Capture Workflow.Go through the following steps to get familiar with the Pupil workflow.You can also check out video tutorials at the end of the guide.Put on Pupil. Put on the Pupil headset and plug it in to your computer.Make sure there is space between the headset frame and your forehead.Headsets are adjustable and shipped with additional parts. Microsoft System Center Operations Manager Versions Of Windows . For more information head over to the Pupil Hardware guide.Start Pupil Capture.Install Windows Media Format 11 Runtime ErrorsCheck pupil detection.Take a look at the Eye window.If the pupil is detected you will see a red circle around the edge of your pupil and a red dot at the center of your pupil.If the algorithms detection confidence is high, the red circle will be opaque.Install Windows Media Format 11 Runtime Dna' title='Install Windows Media Format 11 Runtime Dna' />Windows Media Format Runtime.This package installs all the codecs and runtimes that are required for playing the various Windows Media formats, such as.Oracle Database. Quick Installation Guide.Release 1 11. 1 for Microsoft Windows x64.B3230505. August 2010.This guide describes how to quickly install the.Free Download MPlayer for Windows 20161211 Build 135 An extremely powerful and intuitive media player that lets you enjoy all of your favorite m.MSDNBlogsFS/prod.evol.blogs.msdn.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/01/41/69/7752.11.jpg' alt='Install Windows Media Format 11 Runtime' title='Install Windows Media Format 11 Runtime' />Install Windows Media Format 11 Runtime LibraryIf confidence diminishes the circle will become more transparent.Try moving your head around a bit while looking at your eye to see that the pupil is robustly detected in various orientations.Good and bad eye video.Before calibrating, be sure to check that your eyes are well positioned for a robust eye tracking performance.For more details check out.Pupil Headset Adjustments.Do The eye is in focus and all range of the eye movements are visible.Dont The camera arm here is too far away from the eye.Dont The eye is not centered in the frame and eyebrow in the frame.Dont The eye is out of focus.Calibrate. In order to know what someone is looking at, we must to establish a mapping between pupil and gaze positions.This is what we call calibration.Install Windows Media Format 11 Runtime' title='Install Windows Media Format 11 Runtime' />The calibration process establishes a mapping from pupil to gaze coordinates.Screen Marker Calibration Method.Click c on the world screen or press c on the keyboard to start calibrate.Follow the marker on the screen with your eyes and try to keep your head stationary.There are other calibration methods and lots more information how calibration works in the user guide.Record. Start capturing data Pupil Capture will save the world video stream and all corresponding gaze data in a folder in your user directory named recordings.Start recording Press the r key on your keyboard or press the circular R button in the left hand side of the world window.The elapsed recording time will appear next to the R button.Stop recording Press the r key on your keyboard or press the circular R button in the left hand side of the world window.See a video demonstration of how to set recordings path, session name, and start recording here.Where is the recording savedBy default, each recording will live in its own unique data folder contained in the recordings folder.You can make as many recordings as you like.The default recordings directory will have the following hierarchy.How recordings are saved Pupil capture saves the video frames in a fixed frame rate container.This means that the raw output video world.This information can be found in worldtimestamps.However, if you export using Pupil Player, the video will be made such that the frames will show at the exact right time.The output video will not miss any frame of the raw video, instead, output frames are spaced out exactly as they were initially captured.Note The real FPS during recordings may fluctuate due variations on light intensity LUX, lumens and other issues it cannot be forced to be constant.Player Workflow. Use Pupil Player to visualize data recorded with Pupil Capture and export videos of visualization and datasets for further analysis.Open Pupil Player.Now that you have recorded some data, you can play back the video and visualize gaze data, marker data, and more.Visualize. Player comes with a number of plugins.Plugins are classified by their use case.Visualization plugins can be additive.This means that you can add multiple instances of a plugin to build up a visualization.Where are Pupil Player exports saved Exports are saved within a dedicated folder named exports within the original recording folder.Each export is contained within a folder within the exports folder.The numbers of the export correlate to the trim marks frame start and frame end for the export.Pupil Capture Demo Video.The video below demonstrates how to setup, calibrate, and make a recording with Pupil Capture.Turn on closed captions CC to read annotations in the video.Pupil Player Demo Video.The video below demonstrates how to view a dataset recorded with Pupil Capture, make and export visualizations.Turn on closed captions CC to read annotations in the video.Pupil Hardware. Pupil Labs is based in Berlin and ships Pupil eye tracking headsets and VRAR eye tracking add ons to individuals, universities, and corporate enterprises worldwide Go to the Pupil store for prices, versions, and specs.Pupil Mobile Eye Tracking Headset.You wear Pupil like a pair of glasses.Pupil connects to a computing device via a USBA or USBC cable.The headset is designed to be lightweight and adjustable in order to accommodate a wide range of users.To the right is an illustration of a monocular Pupil Headset, depending on your configuration your headset might look different, but working principles are the same.Pupil ships with a number of additional parts.The below sections provide an overview of their use and a guide to adjusting the Pupil headset.Additional parts.World Camera. The world camera comes with two lenses.FOV lens shown on the left and a wide angle 1.FOV lens shown on the right.The world camera lens are interchangeable, so you can swap between the two lenses provided for normal or wide angle FOV.Nose Pads. All Pupil headsets come with 2 sets of nose pads.You can swap the nose pads to customize the fit.Depending on your configuration, some additional parts may be included with your Pupil headset.Pupil Headset Adjustments.A lot of design and engineering thought has gone into getting the ergonomics of the headset just right.It is designed to fit snugly, securely, and comfortably.The headset and cameras can be adjusted to accommodate a wide range of users.To ensure a robust eye tracking performance, make sure all the cameras are in focus with a good field of view of your eyes.Slide Eye Camera.The eye camera arm slides in and out of the headset frame.You can slide the eye camera arm along the track.Rotate World Camera.You can rotate the world camera up and down to align with your FOV.Rotate Eye Camera.The eye camera arm is connected to the eye camera via the ball joint.You can rotate about its ball joint.Ball Joint Set Screw.You can adjust the set screw to control the movement of the eye camera about the ball joint.We recommend setting the set screw so that you can still move the eye camera by hand but not so loose that the eye camera moves when moving the head.You can also tighten the set screw to fix the eye camera in place.Before you calibrate, make sure to properly adjust the headset to get optimal eye detection and world camera FOV.Focus Cameras. Focus Eye Camera.Make sure the eye camera is in focus.Twist the lens focus ring of the eye camera with your fingers or lens adjuster tool to bring the eye camera into focus.Focus World Camera.Set the focus for the distance at which you will be calibrating by rotating the camera lens.It is very important that your eye cameras are in focus.You will not achieve optimal eye tracking performance with poorly focused cameras.Pupil cameras are focused manually using the focus tool to twist the lens of the eye camera and adjusting the focal depth.HTC Vive Add On. Add eye tracking powers to your HTC Vive with our 1.HTC Vive Setup. This section will guide you through all steps needed to turn your HTC Vive into an eye tracking HMD using a Pupil Labs eye tracking add on.Install the add on.Statistics Adobe Flash runtimes.The Adobe Flash Player runtime lets you effortlessly reach more than 1 billion connected desktops across browsers and operating systems with no additional software installation 1.Use the Adobe AIR runtime to package the same code into native apps for Windows, Mac, i.Phone, i. Pad, and Android devices, reaching over two billion systems.Join a host of developers who have published more than 1.AIR 3. 8 or greater.These applications were installed over 5.
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